38 Studios ‘Project Copernicus’ rights to be auctioned off in Nov.
CONCEPT ART AND STORYLINES from the "Kingdoms of Amalur" mythos are among the assets on display at the auction webpage for 38 Studios' "Project Copernicus," the game in development when the company declared bankruptcy last year.
The proceeds from each asset sale will go toward paying off 38 Studios’ creditors, of which the state of Rhode Island is the largest, with an estimated liability of $89 million.
Land sold 38 Studios’ physical property – including computers, electronics, furniture and memorabilia – in two auctions last year that brought in $830,000, of which $400,000 came from leased equipment that went back to the leasing company.
“Project Copernicus” assets going up for auction in November include the intellectual property rights to the “Kingdoms of Amalur” fantasy universe and sequel rights to “Kingdoms of Amalur: Reckoning,” the sole 38 Studios game brought to market before the company failed in June 2012.
Also slated for auction will be technology developed in-house by 38 Studios and its affiliate Big Huge Games, including the “Big Huge Games Engine” and a social media and game-development platform codenamed “Helios.”